Sony has introduced the acquisition of Firesprite, a UK-based improvement studio behind titles like survival horror The Persistence.
In a new publish on the official PlayStation weblog, head of PlayStation Studios, Hermen Hulst, welcomed Firesprite to the PlayStation Studios household, saying that “the team’s technical and creative capabilities will be paramount to growing our stellar catalogue of exclusive games.”
Firesprite is now the 14th studio to affix PlayStation Studios, changing into Sony’s third acquisition this 12 months, with Housemarque and Nixxes additionally becoming a member of PlayStation Studios in the previous couple of months.
Like Sony’s different latest acquisitions, Firesprite has an current relationship with PlayStation, having beforehand collaborated with Team Asobi on The PlayRoom titles for PS4 and PSVR.
It seems, although, just like the studio might be given the liberty to work on extra of its personal projects going ahead, with Firesprite MD, Graeme Ankers, saying in a assertion on the PlayStation Blog, “PlayStation also gave us the opportunity to create our own IP, The Persistence, and we were given the creative freedom to explore, innovate, and release a survival horror game we are immensely proud of. Now, as a first party studio, we know we have the full support of PlayStation in furthering our heritage of combining creativity and technical innovation to offer some truly unique experiences for PlayStation fans.”
When it involves the specifics of what Firesprite intends to deliver to the PlayStation platform, nicely, that continues to be unclear in the mean time. However, a look on the Firesprite web site exhibits that the studio is hiring for multiple roles throughout what seems to be three projects.
There are ads for roles on “a AAA branching narrative adventure game”; a “ground-breaking next generation PvP shooter project with a Games as a Service focus”; and a very intriguing “VR action-adventure project adapted from one of the most original and successful multimillion selling console IP titles in the last 10 years.”
With greater than 250 staff, Firesprite is not any small fry studio and the vary of video games right here factors to some actual ambition.
Analysis: And now we wait
This acquisition looks like a good transfer for PlayStation, particularly because the vary of projects Firesprite has on the go might assist the PS5’s library of video games develop and diversify.
In an interview with GamesIndustry.biz, PlayStation’s Hermen Hulst stated that the experiences Firesprite will create for the platform “will be quite different from the teams that you are familiar with at PlayStation Studios” and that doesn’t really feel like it may be a dangerous factor. Having a studio that’s open to experimenting with what the platform can do - one thing Hulst says Firesprite loves - might be the easiest way to innovate and create experiences that really feel like one thing you wouldn’t get anyplace else.
At the second, regardless of these job listings, we will’t know what precisely Firesprite goes to deliver to the desk however PlayStation is clearly assured within the acquisition.
It’s seemingly, although, that we’ll have a little little bit of a wait earlier than we get a actual sense of what Firesprite has in retailer. When trying on the job postings on Firesprite’s web site, each the narrative journey sport and the PvP shooter are described as being within the early levels of improvement, with the latter specifically being “at the earliest stages of a multi-year development”.
But, hey, good issues come to those that wait because the saying goes. Fortunately, PlayStation followers can nonetheless get a sense of what the long run holds for the platform due to a PS5 Showcase happening on Thursday, September 9 at 1PM PT / 4PM ET / 9PM BST / 6AM ACT. Set to final round 40 minutes, we're anticipating the showcase to deal with video games releasing "this holiday and beyond".
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