They say inspiration can come from the unlikeliest of sources, however in the case of Fall Guys and Netflix's Squid Game, there are parallels that may moderately be drawn. Sure, neither may very well be extra totally different in tone in the event that they tried, however they're each basically elimination-type gameshows.
On that be aware, our latest interview with Fall Guys lead sport designer Joe Walsh confirmed that the Netflix hit has been on the minds of the builders over at Mediatonic. The subject got here up once we requested Walsh if there's many concept for ranges in Fall Guys that merely by no means see the gentle of day.
"Oh, yeah, there's definitely a lot," Walsh replied, "One of the ones that's come up recently, again, is Squid Game, [which] is now the biggest TV show in the world. And it opens with Red Light Green Light, which is something that we dabbled with. And we never actually got to prototyping it, because we couldn't quite see how it works."
It's straightforward to see why the idea by no means bought off the floor for Fall Guys. Most ranges in the sport are extremely kinetic, and participant characters are continuously transferring. In addition to the charmingly wobbly method Fall Guys' jellybeans carry themselves, opponents may be grabbed and hindered at will, which may make a Red Light/Green Light setup nearly inconceivable.
Walsh remained undeterred, nevertheless, and made it clear that regardless of the issues concerned, the idea is not solely off the playing cards: "Within a video game there's something about movement, which is in real life it's very hard to stay still. But in a video game, you just put your controller down.
"And so at the time, I believe we had been like 'we'll by no means do Red Light Green Light, it would not make sense.' But now seeing how standard Squid Game is I'd love for us to have one other crack at one thing like that and see if we may do it in Fall Guys."
Would Squid Game even work in Fall Guys?
Or, more importantly, would it be any fun? It's easy to boil Walsh's comments down to chasing any hot new trend, in this case Squid Game, but as he mentioned, the team has tried to implement a Red Light Green Light style mode in the past.
We think the concept can certainly work in Fall Guys. As mentioned, most levels in Fall Guys are very fast-paced. Throwing a game in the mix that tests players' patience and attentiveness both offers something different, and would test a set of skills that players will have to adapt to on the fly.
Mediatonic could even throw in the usual Fall Guys zaniness, like 'Big Yeetus' hammers or cannons that shoot giant pieces of fruit to throw your jellybean off balance. Fall Guys is all about knowing when to move, but knowing when not to move would be an interesting spin on the established Fall Guys 'run and hope for the best' formula.
It is worth mentioning that, of course, Walsh's words shouldn't be taken as confirmation that the team is working on a Squid Game-esque Red Light Green Light level for Fall Guys, though now that it's in our heads, we'd love for the team to find a way to make it a reality.
And with Fall Guys being so big on collaborations with other properties, we can easily see the loveable jellybeans slip into the morbidly uniform green jumpsuits of worn by the contestants of Squid Game. With The Jungle Book and Tron collabs having already happened, surely Squid Game isn't too much of a stretch?
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